/*************************************************************************** * Based on madplay project * * * * Copyright (C) 2000-2004 Robert Leslie * * Copyright (C) 2016 Ilya Kotov forkotov02@ya.ru * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifndef DITHERING_P_H #define DITHERING_P_H #include "effect.h" /** @internal @author Ilya Kotov */ class Dithering : public Effect { public: Dithering(); void configure(quint32 srate, ChannelMap map); void setFormats(Qmmp::AudioFormat in, Qmmp::AudioFormat out); void applyEffect(Buffer *b); void setEnabled(bool enabled); private: void clearHistory(); int m_chan; typedef struct { float error[3]; quint32 random; } AudioDither; AudioDither m_dither[9]; float m_lsb; bool m_required, m_enabled; quint32 prng(quint32 state); float audioLinearDither(float sample, AudioDither *dither); }; #endif // DITHERING_P_H