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Diffstat (limited to 'src/qmmpui/playstate.h')
| -rw-r--r-- | src/qmmpui/playstate.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/src/qmmpui/playstate.h b/src/qmmpui/playstate.h new file mode 100644 index 000000000..e4af7fa6f --- /dev/null +++ b/src/qmmpui/playstate.h @@ -0,0 +1,109 @@ +/*************************************************************************** + * Copyright (C) 2006 by Ilya Kotov * + * forkotov02@hotmail.ru * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + ***************************************************************************/ + +#ifndef _PLAYSTATE_H +#define _PLAYSTATE_H + +/** + @author Vladimir Kuznetsov <vovanec@gmail.com> + */ + +#include <playlistmodel.h> + +/*! + * Abstract class that represents data model playing states + */ +class PlayState +{ +public: + /*! Makes single step forward through songs list. + * If the step has done returns \b true, otherwise \b false + */ + virtual bool next() = 0; + + /*! Makes single step back through songs list. + * If the step has done returns \b true, otherwise \b false + */ + virtual bool previous() = 0; + + /*! + * Service method, resets state to it's defaults. + */ + virtual void resetState() + { + ; + }; + + /*! + * Service method, can be used for state initializing. + */ + virtual void prepare() + { + ; + } + virtual ~PlayState() + { + ; + } + PlayState(PlayListModel* model) : m_model(model) + { + ; + } +protected: + + /// Data model + PlayListModel* m_model; +}; + +/*! + * Represents normal playing state. + * @author Vladimir Kuznetsov <vovanec@gmail.com> + */ +class NormalPlayState : public PlayState +{ +public: + virtual bool next(); + virtual bool previous(); + NormalPlayState(PlayListModel* model); +}; + +/*! + * Represents shuffle playing state. + * @author Vladimir Kuznetsov <vovanec@gmail.com> + */ +class ShufflePlayState : public PlayState +{ +public: + virtual bool next(); + virtual bool previous(); + virtual void prepare(); + ShufflePlayState(PlayListModel* model); + virtual void resetState(); +private: + + /// Current shuffled index. + int m_shuffled_current; + + /// List of indexes used for shuffled playing. + QList<int> m_shuffled_indexes; +}; + + +#endif |
