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-rw-r--r--src/shadedvisual.cpp199
1 files changed, 199 insertions, 0 deletions
diff --git a/src/shadedvisual.cpp b/src/shadedvisual.cpp
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+++ b/src/shadedvisual.cpp
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+/***************************************************************************
+ * Copyright (C) 2007 by Ilya Kotov *
+ * forkotov02@hotmail.ru *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ ***************************************************************************/
+
+#include <QTimer>
+#include <math.h>
+#include "skin.h"
+#include "mainvisual.h"
+#include "inlines.h"
+
+
+#include "shadedvisual.h"
+
+ShadedVisual::ShadedVisual(QWidget *parent)
+ : Visual(parent)
+{
+ setFixedSize(38,5);
+ m_pixmap = QPixmap (38,5);
+ m_skin = Skin::getPointer();
+ m_timer = new QTimer(this);
+ connect(m_timer, SIGNAL (timeout()), this, SLOT (timeout()));
+ connect(m_skin, SIGNAL(skinChanged()), this, SLOT(updateSkin()));
+ m_timer->setInterval(50);
+ m_timer->start();
+ clear();
+}
+
+
+ShadedVisual::~ShadedVisual()
+{
+}
+
+void ShadedVisual::add(Buffer *b, unsigned long w, int c, int p)
+{
+ if (!m_timer->isActive ())
+ return;
+ long len = b->nbytes, cnt;
+ short *l = 0, *r = 0;
+
+ len /= c;
+ len /= ( p / 8 );
+ if ( len > 512 )
+ len = 512;
+ cnt = len;
+
+ if ( c == 2 )
+ {
+ l = new short[len];
+ r = new short[len];
+
+ if ( p == 8 )
+ stereo16_from_stereopcm8 ( l, r, b->data, cnt );
+ else if ( p == 16 )
+ stereo16_from_stereopcm16 ( l, r, ( short * ) b->data, cnt );
+ }
+ else if ( c == 1 )
+ {
+ l = new short[len];
+
+ if ( p == 8 )
+ mono16_from_monopcm8 ( l, b->data, cnt );
+ else if ( p == 16 )
+ mono16_from_monopcm16 ( l, ( short * ) b->data, cnt );
+ }
+ else
+ len = 0;
+
+ if (len)
+ m_nodes.append (new VisualNode (l, r, len, w));
+}
+
+void ShadedVisual::clear()
+{
+ while (!m_nodes.isEmpty())
+ m_nodes.removeFirst();
+ m_l = 0;
+ m_r = 0;
+ m_pixmap.fill(m_skin->getVisColor(0));
+ update();
+};
+
+void ShadedVisual::timeout()
+{
+ VisualNode *node = 0;
+ m_pixmap.fill(m_skin->getVisColor(0));
+
+ if ( /*playing &&*/ output())
+ {
+ //output()->mutex()->lock ();
+ //long olat = output()->latency();
+ //long owrt = output()->written();
+ //output()->mutex()->unlock();
+
+ //long synctime = owrt < olat ? 0 : owrt - olat;
+
+ mutex()->lock ();
+ VisualNode *prev = 0;
+ while ((!m_nodes.isEmpty()))
+ {
+ node = m_nodes.takeFirst();
+ /*if ( node->offset > synctime )
+ break;*/
+
+ if (prev)
+ delete prev;
+ prev = node;
+ }
+ mutex()->unlock();
+ node = prev;
+ }
+
+ if (!node)
+ return;
+ process (node);
+ delete node;
+ QPainter p(&m_pixmap);
+ draw (&p);
+ update();
+}
+
+void ShadedVisual::process (VisualNode *node)
+{
+ if (!node)
+ return;
+
+ int step = (node->length << 8)/74;
+ int pos = 0;
+ int l = 0;
+ int r = 0;
+ int j_l = 0, j_r = 0;
+
+ for (int i = 0; i < 75; ++i)
+ {
+ pos += step;
+ j_l = abs((node->left[pos >> 8] >> 12));
+ j_r = abs((node->right[pos >> 8] >> 12));
+
+ if (j_l > 15)
+ j_l = 15;
+ if (j_r > 15)
+ j_r = 15;
+ l = qMax(l, j_l);
+ r = qMax(r, j_r);
+ }
+ m_l -= 0.5;
+ m_l = m_l > l ? m_l : l;
+ m_r -= 0.5;
+ m_r = m_r > r ? m_r : r;
+}
+
+void ShadedVisual::draw (QPainter *p)
+{
+ for(int i = 0; i < m_l; ++i)
+ {
+ p->fillRect (i*3, 0, 3, 2, QBrush(m_skin->getVisColor (17-i)));
+ }
+ for(int i = 0; i < m_r; ++i)
+ {
+ p->fillRect (i*3, 3, 3, 2, QBrush(m_skin->getVisColor (17-i)));
+ }
+}
+
+void ShadedVisual::paintEvent (QPaintEvent *)
+{
+ QPainter painter (this);
+ painter.drawPixmap (0,0,m_pixmap);
+}
+
+void ShadedVisual::hideEvent (QHideEvent *)
+{
+ m_timer->stop();
+}
+
+void ShadedVisual::showEvent (QShowEvent *)
+{
+ m_timer->start();
+}
+
+void ShadedVisual::updateSkin()
+{
+ clear();
+}
+