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-/***************************************************************************
- * Copyright (C) 2006 by Ilya Kotov *
- * forkotov02@hotmail.ru *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-
-#ifndef _PLAYSTATE_H
-#define _PLAYSTATE_H
-
-/**
- @author Vladimir Kuznetsov <vovanec@gmail.com>
- */
-
-#include <playlistmodel.h>
-
-/*!
- * Abstract class that represents data model playing states
- */
-class PlayState
-{
-public:
- /*! Makes single step forward through songs list.
- * If the step has done returns \b true, otherwise \b false
- */
- virtual bool next() = 0;
-
- /*! Makes single step back through songs list.
- * If the step has done returns \b true, otherwise \b false
- */
- virtual bool previous() = 0;
-
- /*!
- * Service method, resets state to it's defaults.
- */
- virtual void resetState()
- {
- ;
- };
-
- /*!
- * Service method, can be used for state initializing.
- */
- virtual void prepare()
- {
- ;
- }
- virtual ~PlayState()
- {
- ;
- }
- PlayState(PlayListModel* model) : m_model(model)
- {
- ;
- }
-protected:
-
- /// Data model
- PlayListModel* m_model;
-};
-
-/*!
- * Represents normal playing state.
- * @author Vladimir Kuznetsov <vovanec@gmail.com>
- */
-class NormalPlayState : public PlayState
-{
-public:
- virtual bool next();
- virtual bool previous();
- NormalPlayState(PlayListModel* model);
-};
-
-/*!
- * Represents shuffle playing state.
- * @author Vladimir Kuznetsov <vovanec@gmail.com>
- */
-class ShufflePlayState : public PlayState
-{
-public:
- virtual bool next();
- virtual bool previous();
- virtual void prepare();
- ShufflePlayState(PlayListModel* model);
- virtual void resetState();
-private:
-
- /// Current shuffled index.
- int m_shuffled_current;
-
- /// List of indexes used for shuffled playing.
- QList<int> m_shuffled_indexes;
-};
-
-
-#endif