From f904c854aba7f97bd45b50beb75179fb54c326af Mon Sep 17 00:00:00 2001 From: trialuser02 Date: Thu, 30 Apr 2009 15:15:29 +0000 Subject: fixed playing cue files with symbol '#' in the path git-svn-id: http://svn.code.sf.net/p/qmmp-dev/code/trunk/qmmp@921 90c681e8-e032-0410-971d-27865f9a5e38 --- src/plugins/Input/wavpack/decoder_wavpack.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/plugins/Input/wavpack/decoder_wavpack.cpp') diff --git a/src/plugins/Input/wavpack/decoder_wavpack.cpp b/src/plugins/Input/wavpack/decoder_wavpack.cpp index 3260ef5e1..5c13dd075 100644 --- a/src/plugins/Input/wavpack/decoder_wavpack.cpp +++ b/src/plugins/Input/wavpack/decoder_wavpack.cpp @@ -130,6 +130,8 @@ bool DecoderWavPack::initialize() if (m_path.startsWith("wvpack://")) //embeded cue track { QString p = QUrl(m_path).path(); + p.replace(QString(QUrl::toPercentEncoding("#")), "#"); + p.replace(QString(QUrl::toPercentEncoding("%")), "%"); m_context = WavpackOpenFileInput (p.toLocal8Bit(), err, OPEN_WVC | OPEN_TAGS, 0); int cue_len = WavpackGetTagItem (m_context, "cuesheet", NULL, 0); char *value; -- cgit v1.2.3-13-gbd6f