/*************************************************************************** * Copyright (C) 2010 by Ilya Kotov * * forkotov02@hotmail.ru * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include #include "gmehelper.h" #include "decoder_gme.h" #include "decodergmefactory.h" // DecoderGmeFactory bool DecoderGmeFactory::supports(const QString &source) const { foreach(QString filter, properties().filters) { QRegExp regexp(filter, Qt::CaseInsensitive, QRegExp::Wildcard); if (regexp.exactMatch(source)) return true; } return false; } bool DecoderGmeFactory::canDecode(QIODevice *) const { return false; } const DecoderProperties DecoderGmeFactory::properties() const { DecoderProperties properties; properties.name = tr("GME Plugin"); properties.filters << "*.ay" << "*.gms" << "*.gym" << "*.hes" << "*.kss" << "*.nsf" << "*.nsfe"; properties.filters << "*.sap" << "*.spc" << "*.vgm" << "*.vgz"; properties.description = tr("Game Music Files"); //properties.contentType = ; properties.shortName = "gme"; properties.hasAbout = true; properties.hasSettings = false; properties.noInput = true; properties.protocols << "gme"; return properties; } Decoder *DecoderGmeFactory::create(const QString &path, QIODevice *input) { Q_UNUSED(input); return new DecoderGme(path); } QList DecoderGmeFactory::createPlayList(const QString &fileName, bool useMetaData) { QList list; GmeHelper helper; Music_Emu *emu = helper.load(fileName); if(!emu) { qWarning("DecoderGmeFactory: unable to open file"); return list; } list = helper.createPlayList(useMetaData); return list; } MetaDataModel* DecoderGmeFactory::createMetaDataModel(const QString &path, QObject *parent) { Q_UNUSED(path); Q_UNUSED(parent); return 0; } void DecoderGmeFactory::showSettings(QWidget *parent) { Q_UNUSED(parent); } void DecoderGmeFactory::showAbout(QWidget *parent) { QMessageBox::about (parent, tr("About GME Audio Plugin"), tr("Qmmp GME Audio Plugin")+"\n"+ tr("This plugin uses Game_Music_Emu library to play game music files")+"\n"+ tr("Writen by: Ilya Kotov ")); } QTranslator *DecoderGmeFactory::createTranslator(QObject *parent) { QTranslator *translator = new QTranslator(parent); QString locale = QLocale::system().name(); translator->load(QString(":/gme_plugin_") + locale); return translator; } Q_EXPORT_PLUGIN2(gme,DecoderGmeFactory)