project(libdirectsound) INCLUDE(CheckIncludeFile) if(COMMAND cmake_policy) cmake_policy(SET CMP0003 NEW) endif(COMMAND cmake_policy) # qt plugin ADD_DEFINITIONS( -Wall ) ADD_DEFINITIONS(${QT_DEFINITIONS}) ADD_DEFINITIONS(-DQT_PLUGIN) ADD_DEFINITIONS(-DQT_NO_DEBUG) ADD_DEFINITIONS(-DQT_SHARED) ADD_DEFINITIONS(-DQT_THREAD) include_directories(${CMAKE_CURRENT_BINARY_DIR}) SET(QT_INCLUDES ${QT_INCLUDES} ${CMAKE_CURRENT_SOURCE_DIR}/../../../ ) # libqmmp include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../) link_directories(${CMAKE_CURRENT_BINARY_DIR}/../../../qmmp) # Win32 DirectSound CHECK_INCLUDE_FILE(dsound.h DSOUND_H_FOUND) SET(libdirectsound_SRCS outputdirectsound.cpp outputdirectsoundfactory.cpp ) SET(libdirectsound_HDRS outputdirectsound.h ) SET(libdirectsound_RCCS translations/translations.qrc) QT4_ADD_RESOURCES(libdirectsound_RCC_SRCS ${libdirectsound_RCCS}) IF(DSOUND_H_FOUND) ADD_LIBRARY(directsound MODULE ${libdirectsound_SRCS} ${libdirectsound_RCC_SRCS} ${libdirectsound_HDRS}) add_dependencies(directsound qmmp) target_link_libraries(directsound ${QT_LIBRARIES} libqmmp -ldxguid -lstrmiids -ldmoguids -lmsdmo -lole32 -loleaut32 -luuid -lgdi32 -ldsound) install(TARGETS directsound DESTINATION ${LIB_DIR}/qmmp/Output) ENDIF(DSOUND_H_FOUND)