/*************************************************************************** * Copyright (C) 2014-2017 by Ilya Kotov * * forkotov02@ya.ru * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifndef OUTPUTDIRECTSOUND_H #define OUTPUTDIRECTSOUND_H #include #include #include #include #include #include #include class VolumeDirectSound; /** @author Ilya Kotov */ class OutputDirectSound : public Output { public: OutputDirectSound(); ~OutputDirectSound(); bool initialize(quint32, ChannelMap map, Qmmp::AudioFormat format); //output api qint64 latency(); qint64 writeAudio(unsigned char *data, qint64 size); void drain(); void suspend(); void resume(); void reset(); //volume control static OutputDirectSound *instance; static VolumeDirectSound *volumeControl; IDirectSoundBuffer8 *secondaryBuffer(); private: // helper functions void status(); void uninitialize(); DWORD bytesToWrite(); IDirectSound8 *m_ds; IDirectSoundBuffer *m_primaryBuffer; IDirectSoundBuffer8 *m_dsBuffer; DWORD m_dsBufferAt; typedef struct { Qmmp::ChannelPosition pos; DWORD chan_mask; } DSoundChannels; static DSoundChannels m_dsound_pos[10]; qint64 m_latency; qint32 m_bytesPerSecond; bool m_reset; }; /** @author Ilya Kotov */ class VolumeDirectSound : public Volume { public: VolumeDirectSound(); ~VolumeDirectSound(); void setVolume(const VolumeSettings &vol); VolumeSettings volume() const; void restore(); private: VolumeSettings m_volume; }; #endif // OUTPUTDIRECTSOUND_H