/*************************************************************************** * Copyright (C) 2007-2021 by Ilya Kotov * * forkotov02@ya.ru * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifndef MAINVISUAL_H #define MAINVISUAL_H #include #include #include class QTimer; class QMenu; class QActionGroup; class VisualBase { public: virtual ~VisualBase(){} virtual void clear() = 0; virtual bool process(float *l) = 0; virtual void draw(QPainter *) = 0; virtual const QString name() = 0; }; class Skin; class MainVisual : public Visual { Q_OBJECT public: MainVisual(QWidget *parent = nullptr); virtual ~MainVisual(); static MainVisual *instance(); void setVisual(VisualBase *newvis); void paintEvent(QPaintEvent *) override; protected: virtual void hideEvent (QHideEvent *) override; virtual void showEvent (QShowEvent *) override; virtual void mousePressEvent (QMouseEvent *) override; public slots: void start() override; void stop() override; private slots: void timeout(); void readSettings(); void writeSettings(); private: void clear(); void drawBackGround(); void createMenu(); static MainVisual *m_instance; VisualBase *m_vis; QPixmap m_pixmap; QPixmap m_bg; QTimer *m_timer; Skin *m_skin; //menu and actions QMenu *m_menu; //action groups QActionGroup *m_visModeGroup; QActionGroup *m_fpsGroup; QActionGroup *m_peaksFalloffGroup; QActionGroup *m_analyzerFalloffGroup; QActionGroup *m_analyzerModeGroup; QActionGroup *m_analyzerTypeGroup; QAction *m_peaksAction; QAction *m_transparentAction; int m_ratio; float m_buffer[QMMP_VISUAL_NODE_SIZE]; bool m_update; bool m_running; }; namespace mainvisual { class Analyzer : public VisualBase { public: Analyzer(); virtual ~Analyzer(); void clear() override; bool process(float *l) override; void draw(QPainter *p) override; const QString name() override { return "Analyzer"; } private: QSize m_size; double m_intern_vis_data[75]; double m_peaks[75]; double m_peaks_falloff; double m_analyzer_falloff; bool m_show_peaks; bool m_lines; int m_mode; Skin *m_skin; }; class Scope : public VisualBase { public: Scope(); virtual ~Scope(); void clear() override; bool process(float *l) override; void draw(QPainter *p) override; const QString name() override { return "Scope"; } private: int m_intern_vis_data[76]; Skin *m_skin; int m_ratio; }; } #endif