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authortrialuser02 <trialuser02@90c681e8-e032-0410-971d-27865f9a5e38>2013-12-14 18:21:22 +0000
committertrialuser02 <trialuser02@90c681e8-e032-0410-971d-27865f9a5e38>2013-12-14 18:21:22 +0000
commitd60ec0e8daae7f51eb0cffd0b9b9da36c44112f2 (patch)
tree3d92fbf3aadbfb230000dbdc3d9d5872e1c07978 /src/plugins/Ui/skinned/mainwindow.cpp
parent76c758e8f46567c20689e6e666c4a3aa32c17dbc (diff)
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refactoring
git-svn-id: http://svn.code.sf.net/p/qmmp-dev/code/trunk/qmmp@3962 90c681e8-e032-0410-971d-27865f9a5e38
Diffstat (limited to 'src/plugins/Ui/skinned/mainwindow.cpp')
-rw-r--r--src/plugins/Ui/skinned/mainwindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/plugins/Ui/skinned/mainwindow.cpp b/src/plugins/Ui/skinned/mainwindow.cpp
index 378651079..45eda8dd4 100644
--- a/src/plugins/Ui/skinned/mainwindow.cpp
+++ b/src/plugins/Ui/skinned/mainwindow.cpp
@@ -248,7 +248,7 @@ void MainWindow::readSettings()
ACTION(ActionManager::REPEAT_ALL)->setChecked(m_ui_settings->isRepeatableList());
ACTION(ActionManager::SHUFFLE)->setChecked(m_ui_settings->isShuffle());
ACTION(ActionManager::REPEAT_TRACK)->setChecked(m_ui_settings->isRepeatableTrack());
- ACTION(ActionManager::NO_PL_ADVANCE)->setChecked(m_ui_settings->isNoPlaylistAdvance());
+ ACTION(ActionManager::NO_PL_ADVANCE)->setChecked(m_ui_settings->isNoPlayListAdvance());
m_update = true;
}
else
@@ -387,7 +387,7 @@ void MainWindow::createActions()
plMenu->addAction(SET_ACTION(ActionManager::REPEAT_TRACK, m_ui_settings, SLOT(setRepeatableTrack(bool))));
plMenu->addAction(SET_ACTION(ActionManager::SHUFFLE, m_ui_settings, SLOT(setShuffle(bool))));
plMenu->addAction(SET_ACTION(ActionManager::NO_PL_ADVANCE, m_ui_settings,
- SLOT(setNoPlaylistAdvance(bool))));
+ SLOT(setNoPlayListAdvance(bool))));
plMenu->addAction(SET_ACTION(ActionManager::STOP_AFTER_SELECTED, m_pl_manager,
SLOT(stopAfterSelected())));
plMenu->addAction(SET_ACTION(ActionManager::CLEAR_QUEUE, m_pl_manager, SLOT(clearQueue())));
@@ -395,7 +395,7 @@ void MainWindow::createActions()
ACTION(ActionManager::REPEAT_ALL), SLOT(setChecked(bool)));
connect(m_ui_settings, SIGNAL (repeatableTrackChanged(bool)),
ACTION(ActionManager::REPEAT_TRACK), SLOT(setChecked(bool)));
- connect(m_ui_settings, SIGNAL (noPlaylistAdvanceChanged(bool)),
+ connect(m_ui_settings, SIGNAL (noPlayListAdvanceChanged(bool)),
ACTION(ActionManager::NO_PL_ADVANCE), SLOT(setChecked(bool)));
connect(m_ui_settings, SIGNAL(shuffleChanged(bool)),
ACTION(ActionManager::SHUFFLE), SLOT(setChecked(bool)));