/***************************************************************************
* Copyright (C) 2007-2009 by Ilya Kotov *
* forkotov02@hotmail.ru *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <QMouseEvent>
#include <QMenu>
#include <QSettings>
#include "eqwidget.h"
#include "skin.h"
#include "shadedbar.h"
#include "dock.h"
#include "mainwindow.h"
#include "button.h"
#include "eqtitlebar.h"
EqTitleBar::EqTitleBar(QWidget *parent)
: PixmapWidget(parent)
{
m_volumeBar = 0;
m_balanceBar = 0;
m_shade2 = 0;
m_left = 0;
m_right = 0;
m_shaded = FALSE;
m_align = FALSE;
m_skin = Skin::instance();
m_eq = parentWidget();
m_mw = qobject_cast<MainWindow*>(m_eq->parent());
m_close = new Button(this, Skin::EQ_BT_CLOSE_N, Skin::EQ_BT_CLOSE_P, Skin::CUR_EQCLOSE);
connect(m_close, SIGNAL(clicked()),m_eq, SIGNAL(closed()));
m_shade = new Button(this, Skin::EQ_BT_SHADE1_N, Skin::EQ_BT_SHADE1_P, Skin::CUR_EQNORMAL);
connect(m_shade, SIGNAL(clicked()), SLOT(shade()));
QSettings settings(Qmmp::configFile(), QSettings::IniFormat);
if (settings.value("Equalizer/shaded", FALSE).toBool())
shade();
m_align = TRUE;
setActive(FALSE);
setCursor(m_skin->getCursor(Skin::CUR_EQTITLE));
connect(m_skin, SIGNAL(skinChanged()), SLOT(updateSkin()));
updatePositions();
}
EqTitleBar::~EqTitleBar()
{
QSettings settings(Qmmp::configFile(), QSettings::IniFormat);
settings.setValue("Equalizer/shaded", m_shaded);
}
void EqTitleBar::updatePositions()
{
int r = m_skin->ratio();
m_close->move(r*264,r*3);
m_shade->move(r*254,r*3);
if(m_volumeBar)
m_volumeBar->move(r*61,r*4);
if(m_balanceBar)
m_balanceBar->move(r*164,r*4);
if(m_shade2)
m_shade2->move(r*254,r*3);
}
void EqTitleBar::setActive(bool active)
{
if (active)
{
if (m_shaded)
setPixmap(m_skin->getEqPart(Skin::EQ_TITLEBAR_SHADED_A));
else
setPixmap(m_skin->getEqPart(Skin::EQ_TITLEBAR_A));
}
else
{
if (m_shaded)
setPixmap(m_skin->getEqPart(Skin::EQ_TITLEBAR_SHADED_I));
else
setPixmap(m_skin->getEqPart(Skin::EQ_TITLEBAR_I));
}
}
void EqTitleBar::setVolume(int left, int right)
{
m_left = left;
m_right = right;
if (m_volumeBar && m_balanceBar)
{
int maxVol = qMax(left, right);
m_volumeBar->setValue(maxVol);
if (maxVol && !m_volumeBar->isPressed())
m_balanceBar->setValue((right - left)*100/maxVol);
}
}
void EqTitleBar::mousePressEvent(QMouseEvent* event)
{
switch ((int) event->button ())
{
case Qt::LeftButton:
m_pos = event->pos();
break;
case Qt::RightButton:
m_mw->menu()->exec(event->globalPos());
}
}
void EqTitleBar::mouseMoveEvent(QMouseEvent* event)
{
if (m_pos.x() < width() - 30 * m_skin->ratio())
{
QPoint npos = (event->globalPos()-m_pos);
Dock::instance()->move(m_eq, npos);
}
}
void EqTitleBar::mouseReleaseEvent(QMouseEvent*)
{
Dock::instance()->updateDock();
}
void EqTitleBar::shade()
{
m_shaded = !m_shaded;
int r = m_skin->ratio();
if (m_shaded)
{
setPixmap(m_skin->getEqPart(Skin::EQ_TITLEBAR_SHADED_A));
m_shade->hide();
m_shade2 = new Button(this, Skin::EQ_BT_SHADE2_N, Skin::EQ_BT_SHADE2_P, Skin::CUR_EQNORMAL);
m_shade2->move(r*254,r*3);
connect(m_shade2, SIGNAL(clicked()), SLOT(shade()));
m_shade2->show();
m_volumeBar = new ShadedBar(this, Skin::EQ_VOLUME1, Skin::EQ_VOLUME2, Skin::EQ_VOLUME3);
m_volumeBar->move(r*61,r*4);
m_volumeBar->show();
connect(m_volumeBar, SIGNAL(sliderMoved(int)),SLOT(updateVolume()));
m_balanceBar = new ShadedBar(this, Skin::EQ_BALANCE1, Skin::EQ_BALANCE2, Skin::EQ_BALANCE3);
m_balanceBar->move(r*164,r*4);
m_balanceBar->setRange(-100, 100);
m_balanceBar->show();
connect(m_balanceBar, SIGNAL(sliderMoved(int)),SLOT(updateVolume()));
setVolume(m_left, m_right); //show current volume and balance
}
else
{
setPixmap(m_skin->getEqPart(Skin::EQ_TITLEBAR_A));
m_shade2->deleteLater();
m_volumeBar->deleteLater();
m_balanceBar->deleteLater();
m_volumeBar = 0;
m_balanceBar = 0;
m_shade2 = 0;
m_shade->show();
}
qobject_cast<EqWidget *>(m_eq)->setMimimalMode(m_shaded);
if (m_align)
Dock::instance()->align(m_eq, m_shaded? -102*r: 102*r);
}
void EqTitleBar::updateVolume()
{
m_mw->setVolume(m_volumeBar->value(), m_balanceBar->value());
}
void EqTitleBar::updateSkin()
{
setCursor(m_skin->getCursor(Skin::CUR_EQTITLE));
updatePositions();
}