/***************************************************************************
* Copyright (C) 2007-2009 by Ilya Kotov *
* forkotov02@hotmail.ru *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <QTimer>
#include <math.h>
#include "skin.h"
#include "mainvisual.h"
#include "inlines.h"
#include "shadedvisual.h"
ShadedVisual::ShadedVisual(QWidget *parent) : Visual(parent)
{
m_skin = Skin::instance();
m_ratio = m_skin->ratio();
resize(m_ratio*38,m_ratio*5);
m_pixmap = QPixmap (m_ratio*38,m_ratio*5);
m_timer = new QTimer(this);
connect(m_timer, SIGNAL (timeout()), this, SLOT (timeout()));
connect(m_skin, SIGNAL(skinChanged()), this, SLOT(updateSkin()));
m_timer->setInterval(50);
m_timer->start();
clear();
}
ShadedVisual::~ShadedVisual()
{}
void ShadedVisual::add(unsigned char *data, qint64 size, int chan)
{
if (!m_timer->isActive ())
return;
long len = size, cnt;
short *l = 0, *r = 0;
len /= chan;
len /= 2;
if ( len > 512 )
len = 512;
cnt = len;
if (chan == 2)
{
l = new short[len];
r = new short[len];
stereo16_from_stereopcm16 ( l, r, (short *) data, cnt);
}
else if (chan == 1)
{
l = new short[len];
mono16_from_monopcm16 (l, (short *) data, cnt);
}
else
len = 0;
if (len)
m_nodes.append (new VisualNode (l, r, len));
}
void ShadedVisual::clear()
{
while (!m_nodes.isEmpty())
m_nodes.removeFirst();
m_l = 0;
m_r = 0;
m_pixmap.fill(m_skin->getVisColor(0));
update();
}
void ShadedVisual::timeout()
{
VisualNode *node = 0;
m_pixmap.fill(m_skin->getVisColor(0));
mutex()->lock ();
VisualNode *prev = 0;
while ((!m_nodes.isEmpty()))
{
node = m_nodes.takeFirst();
/*if ( node->offset > synctime )
break;*/
if (prev)
delete prev;
prev = node;
}
mutex()->unlock();
node = prev;
if (!node)
return;
process (node);
delete node;
QPainter p(&m_pixmap);
draw (&p);
update();
}
void ShadedVisual::process (VisualNode *node)
{
if (!node)
return;
int step = (node->length << 8)/74;
int pos = 0;
int l = 0;
int r = 0;
int j_l = 0, j_r = 0;
for (int i = 0; i < 75; ++i)
{
pos += step;
if (node->left)
{
j_l = abs((node->left[pos >> 8] >> 12));
if (j_l > 15)
j_l = 15;
l = qMax(l, j_l);
}
if (node->right)
{
j_r = abs((node->right[pos >> 8] >> 12));
if (j_r > 15)
j_r = 15;
r = qMax(r, j_r);
}
}
m_l -= 0.5;
m_l = m_l > l ? m_l : l;
m_r -= 0.5;
m_r = m_r > r ? m_r : r;
}
void ShadedVisual::draw (QPainter *p)
{
for (int i = 0; i < m_l; ++i)
{
p->fillRect (i*3*m_ratio, 0, 3*m_ratio, 2*m_ratio, QBrush(m_skin->getVisColor (17-i)));
}
for (int i = 0; i < m_r; ++i)
{
p->fillRect (i*3*m_ratio, 3*m_ratio, 3*m_ratio, 2*m_ratio, QBrush(m_skin->getVisColor (17-i)));
}
}
void ShadedVisual::paintEvent (QPaintEvent *)
{
QPainter painter (this);
painter.drawPixmap (0,0,m_pixmap);
}
void ShadedVisual::hideEvent (QHideEvent *)
{
m_timer->stop();
}
void ShadedVisual::showEvent (QShowEvent *)
{
m_timer->start();
}
void ShadedVisual::updateSkin()
{
m_ratio = m_skin->ratio();
resize(m_ratio*38,m_ratio*5);
m_pixmap = QPixmap (m_ratio*38,m_ratio*5);
clear();
}