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authorvovanec <vovanec@90c681e8-e032-0410-971d-27865f9a5e38>2008-02-07 13:36:34 +0000
committervovanec <vovanec@90c681e8-e032-0410-971d-27865f9a5e38>2008-02-07 13:36:34 +0000
commit06d1877811fa6aa97dddc0e03bcde4e766928c87 (patch)
treec25462d0e58c3d58c728664440412bf4f16a49ec /src/playstate.cpp
parent3f6b60f23c44a8ba8dd97ca6f41a16e2af7ef2f7 (diff)
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git-svn-id: http://svn.code.sf.net/p/qmmp-dev/code/trunk/qmmp@232 90c681e8-e032-0410-971d-27865f9a5e38
Diffstat (limited to 'src/playstate.cpp')
-rw-r--r--src/playstate.cpp138
1 files changed, 0 insertions, 138 deletions
diff --git a/src/playstate.cpp b/src/playstate.cpp
deleted file mode 100644
index 373619574..000000000
--- a/src/playstate.cpp
+++ /dev/null
@@ -1,138 +0,0 @@
-/***************************************************************************
- * Copyright (C) 2006 by Ilya Kotov *
- * forkotov02@hotmail.ru *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-
-#include <playstate.h>
-
-ShufflePlayState::ShufflePlayState(PlayListModel * model) : PlayState(model)
-{
- prepare();
-}
-
-bool ShufflePlayState::next()
-{
- int itm_count = m_model->items().count();
-
- if (itm_count > 0)
- {
- if (m_shuffled_current >= m_shuffled_indexes.count() -1 )
- {
- if (!m_model->isRepeatableList())
- return FALSE;
- else
- prepare();
- }
-
- if (m_shuffled_current < m_shuffled_indexes.count() - 1)m_shuffled_current++;
-
- return m_model->setCurrent(m_shuffled_indexes.at(m_shuffled_current));
- }
- return FALSE;
-}
-
-bool ShufflePlayState::previous()
-{
- int itm_count = m_model->items().count();
-
- if (itm_count > 0)
- {
- if (m_shuffled_current <= 0)
- {
- if (!m_model->isRepeatableList())
- return FALSE;
- else
- {
- prepare();
- m_shuffled_current = m_shuffled_indexes.count() - 1;
- }
- }
-
- if (itm_count > 1) m_shuffled_current --;
-
- m_model->setCurrent(m_shuffled_indexes.at(m_shuffled_current));
- return TRUE;
- }
- return FALSE;
-}
-
-void ShufflePlayState::prepare()
-{
- resetState();
- for (int i = 0;i < m_model->items().count();i++)
- {
- if (i != m_model->currentRow())
- m_shuffled_indexes << i;
- }
-
- for (int i = 0;i < m_shuffled_indexes.count();i++)
- m_shuffled_indexes.swap(qrand()%m_shuffled_indexes.size(),qrand()%m_shuffled_indexes.size());
-
- m_shuffled_indexes.prepend(m_model->currentRow());
-}
-
-void ShufflePlayState::resetState()
-{
- m_shuffled_indexes.clear();
- m_shuffled_current = 0;
-}
-
-
-
-
-
-NormalPlayState::NormalPlayState(PlayListModel * model) : PlayState(model)
-{}
-
-
-bool NormalPlayState::next()
-{
- int itm_count = m_model->items().count();
-
- if (itm_count > 0)
- {
- if ( m_model->currentRow() == itm_count - 1)
- {
- if (m_model->isRepeatableList())
- return m_model->setCurrent(0);
- else
- return FALSE;
- }
- return m_model->setCurrent(m_model->currentRow() + 1);
- }
- else
- return FALSE;
-}
-
-bool NormalPlayState::previous()
-{
- int itm_count = m_model->items().count();
-
- if (itm_count > 0)
- {
- if ( m_model->currentRow() < 1 && !m_model->isRepeatableList())
- return FALSE;
- else if (m_model->setCurrent(m_model->currentRow() - 1))
- return TRUE;
- else if (m_model->isRepeatableList())
- return m_model->setCurrent(m_model->items().count() - 1);
- }
-
- return FALSE;
-}
-