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| author | trialuser02 <trialuser02@90c681e8-e032-0410-971d-27865f9a5e38> | 2010-09-25 09:32:08 +0000 |
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| committer | trialuser02 <trialuser02@90c681e8-e032-0410-971d-27865f9a5e38> | 2010-09-25 09:32:08 +0000 |
| commit | ae7229c3897f3dc106d9547af39086fe68be852b (patch) | |
| tree | dc7a92685294bc5729b4bcfd0e18a99fbcbada44 /src/plugins/Input/gme/decodergmefactory.cpp | |
| parent | 63de3bbefb1c8c3cf36be875856ea6b28b33b09f (diff) | |
| download | qmmp-ae7229c3897f3dc106d9547af39086fe68be852b.tar.gz qmmp-ae7229c3897f3dc106d9547af39086fe68be852b.tar.bz2 qmmp-ae7229c3897f3dc106d9547af39086fe68be852b.zip | |
added game music plugin
git-svn-id: http://svn.code.sf.net/p/qmmp-dev/code/trunk/qmmp@1909 90c681e8-e032-0410-971d-27865f9a5e38
Diffstat (limited to 'src/plugins/Input/gme/decodergmefactory.cpp')
| -rw-r--r-- | src/plugins/Input/gme/decodergmefactory.cpp | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/plugins/Input/gme/decodergmefactory.cpp b/src/plugins/Input/gme/decodergmefactory.cpp new file mode 100644 index 000000000..0745272c2 --- /dev/null +++ b/src/plugins/Input/gme/decodergmefactory.cpp @@ -0,0 +1,108 @@ +/*************************************************************************** + * Copyright (C) 2010 by Ilya Kotov * + * forkotov02@hotmail.ru * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + ***************************************************************************/ + +#include <QtGui> +#include <gme/Gme_File.h> +#include "gmehelper.h" +#include "decoder_gme.h" +#include "decodergmefactory.h" + +// DecoderGmeFactory + +bool DecoderGmeFactory::supports(const QString &source) const +{ + QString lExt = source.section(".",-1).toLower(); + lExt.prepend("."); + QStringList lExtList; + lExtList << ".ay" << ".gms" << ".gym" << ".hes" << ".kss" << ".nsf" << ".nsfe" << ".sap" << ".spc" + << ".vgm" << ".vgz"; + if (lExtList.contains(lExt)) + return true; + return false; +} + +bool DecoderGmeFactory::canDecode(QIODevice *) const +{ + return false; +} + +const DecoderProperties DecoderGmeFactory::properties() const +{ + DecoderProperties properties; + properties.name = tr("GME Plugin"); + properties.filter = QString("*.ay *.gms *.gym *.hes *.kss *.nsf *.nsfe *.sap *.spc *.vgm *.vgz"); + properties.description = tr("Game Music Files"); + //properties.contentType = ; + properties.shortName = "gme"; + properties.hasAbout = true; + properties.hasSettings = true; + properties.noInput = true; + properties.protocols = "gme"; + return properties; +} + +Decoder *DecoderGmeFactory::create(const QString &path, QIODevice *input) +{ + Q_UNUSED(input); + return new DecoderGme(path); +} + +QList<FileInfo *> DecoderGmeFactory::createPlayList(const QString &fileName, bool useMetaData) +{ + QList <FileInfo*> list; + GmeHelper helper; + Music_Emu *emu = helper.load(fileName); + if(!emu) + { + qWarning("DecoderGmeFactory: unable to open file"); + return list; + } + list = helper.createPlayList(useMetaData); + return list; +} + +MetaDataModel* DecoderGmeFactory::createMetaDataModel(const QString &path, QObject *parent) +{ + Q_UNUSED(path); + Q_UNUSED(parent); + return 0; +} + +void DecoderGmeFactory::showSettings(QWidget *parent) +{ + Q_UNUSED(parent); +} + +void DecoderGmeFactory::showAbout(QWidget *parent) +{ + QMessageBox::about (parent, tr("About GME Audio Plugin"), + tr("Qmmp GME Audio Plugin")+"\n"+ + tr("This plugin uses Game_Music_Emu library to play game music files")+"\n"+ + tr("Writen by: Ilya Kotov <forkotov02@hotmail.ru>")); +} + +QTranslator *DecoderGmeFactory::createTranslator(QObject *parent) +{ + QTranslator *translator = new QTranslator(parent); + QString locale = QLocale::system().name(); + translator->load(QString(":/gme_plugin_") + locale); + return translator; +} +Q_EXPORT_PLUGIN2(gme,DecoderGmeFactory) |
