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authorvovanec <vovanec@90c681e8-e032-0410-971d-27865f9a5e38>2008-02-07 13:36:34 +0000
committervovanec <vovanec@90c681e8-e032-0410-971d-27865f9a5e38>2008-02-07 13:36:34 +0000
commit06d1877811fa6aa97dddc0e03bcde4e766928c87 (patch)
treec25462d0e58c3d58c728664440412bf4f16a49ec /src/ui/playstate.h
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git-svn-id: http://svn.code.sf.net/p/qmmp-dev/code/trunk/qmmp@232 90c681e8-e032-0410-971d-27865f9a5e38
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+/***************************************************************************
+ * Copyright (C) 2006 by Ilya Kotov *
+ * forkotov02@hotmail.ru *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ ***************************************************************************/
+
+#ifndef _PLAYSTATE_H
+#define _PLAYSTATE_H
+
+/**
+ @author Vladimir Kuznetsov <vovanec@gmail.com>
+ */
+
+#include <playlistmodel.h>
+
+/*!
+ * Abstract class that represents data model playing states
+ */
+class PlayState
+{
+public:
+ /*! Makes single step forward through songs list.
+ * If the step has done returns \b true, otherwise \b false
+ */
+ virtual bool next() = 0;
+
+ /*! Makes single step back through songs list.
+ * If the step has done returns \b true, otherwise \b false
+ */
+ virtual bool previous() = 0;
+
+ /*!
+ * Service method, resets state to it's defaults.
+ */
+ virtual void resetState()
+ {
+ ;
+ };
+
+ /*!
+ * Service method, can be used for state initializing.
+ */
+ virtual void prepare()
+ {
+ ;
+ }
+ virtual ~PlayState()
+ {
+ ;
+ }
+ PlayState(PlayListModel* model) : m_model(model)
+ {
+ ;
+ }
+protected:
+
+ /// Data model
+ PlayListModel* m_model;
+};
+
+/*!
+ * Represents normal playing state.
+ * @author Vladimir Kuznetsov <vovanec@gmail.com>
+ */
+class NormalPlayState : public PlayState
+{
+public:
+ virtual bool next();
+ virtual bool previous();
+ NormalPlayState(PlayListModel* model);
+};
+
+/*!
+ * Represents shuffle playing state.
+ * @author Vladimir Kuznetsov <vovanec@gmail.com>
+ */
+class ShufflePlayState : public PlayState
+{
+public:
+ virtual bool next();
+ virtual bool previous();
+ virtual void prepare();
+ ShufflePlayState(PlayListModel* model);
+ virtual void resetState();
+private:
+
+ /// Current shuffled index.
+ int m_shuffled_current;
+
+ /// List of indexes used for shuffled playing.
+ QList<int> m_shuffled_indexes;
+};
+
+
+#endif