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authorvovanec <vovanec@90c681e8-e032-0410-971d-27865f9a5e38>2008-02-07 13:36:34 +0000
committervovanec <vovanec@90c681e8-e032-0410-971d-27865f9a5e38>2008-02-07 13:36:34 +0000
commit06d1877811fa6aa97dddc0e03bcde4e766928c87 (patch)
treec25462d0e58c3d58c728664440412bf4f16a49ec /src/ui/playstatus.cpp
parent3f6b60f23c44a8ba8dd97ca6f41a16e2af7ef2f7 (diff)
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new directory structure
git-svn-id: http://svn.code.sf.net/p/qmmp-dev/code/trunk/qmmp@232 90c681e8-e032-0410-971d-27865f9a5e38
Diffstat (limited to 'src/ui/playstatus.cpp')
-rw-r--r--src/ui/playstatus.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/src/ui/playstatus.cpp b/src/ui/playstatus.cpp
new file mode 100644
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--- /dev/null
+++ b/src/ui/playstatus.cpp
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+/***************************************************************************
+ * Copyright (C) 2006 by Ilya Kotov *
+ * forkotov02@hotmail.ru *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ ***************************************************************************/
+#include "skin.h"
+#include "playstatus.h"
+
+PlayStatus::PlayStatus ( QWidget *parent )
+ : PixmapWidget ( parent )
+{
+ m_skin = Skin::getPointer();
+ setStatus ( STOP );
+ connect(m_skin, SIGNAL(skinChanged()), this, SLOT(updateSkin()));
+}
+
+
+PlayStatus::~PlayStatus()
+{}
+
+void PlayStatus::setStatus ( Type st )
+{
+ m_status = st;
+ switch ( ( uint ) st )
+ {
+ case PLAY:
+ {
+ setPixmap ( m_skin->getItem ( Skin::PLAY ));
+ break;
+ }
+ case STOP:
+ {
+ setPixmap ( m_skin->getItem ( Skin::STOP ));
+ break;
+ }
+ case PAUSE:
+ {
+ setPixmap ( m_skin->getItem ( Skin::PAUSE ));
+ break;
+ }
+ }
+}
+
+void PlayStatus::updateSkin()
+{
+ setStatus ( m_status );
+}
+
+