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/***************************************************************************
* Copyright (C) 2010-2015 by Ilya Kotov *
* forkotov02@hotmail.ru *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include <QtGui>
#include <QRegExp>
#include "settingsdialog.h"
#include "gmehelper.h"
#include "decoder_gme.h"
#include "decodergmefactory.h"
// DecoderGmeFactory
bool DecoderGmeFactory::supports(const QString &source) const
{
foreach(QString filter, properties().filters)
{
QRegExp regexp(filter, Qt::CaseInsensitive, QRegExp::Wildcard);
if (regexp.exactMatch(source))
return true;
}
return false;
}
bool DecoderGmeFactory::canDecode(QIODevice *) const
{
return false;
}
const DecoderProperties DecoderGmeFactory::properties() const
{
DecoderProperties properties;
properties.name = tr("GME Plugin");
properties.filters << "*.ay" << "*.gms" << "*.gym" << "*.hes" << "*.kss" << "*.nsf" << "*.nsfe";
properties.filters << "*.sap" << "*.spc" << "*.vgm" << "*.vgz";
properties.description = tr("Game Music Files");
//properties.contentType = ;
properties.shortName = "gme";
properties.hasAbout = true;
properties.hasSettings = true;
properties.noInput = true;
properties.protocols << "gme";
return properties;
}
Decoder *DecoderGmeFactory::create(const QString &path, QIODevice *input)
{
Q_UNUSED(input);
return new DecoderGme(path);
}
QList<FileInfo *> DecoderGmeFactory::createPlayList(const QString &fileName, bool useMetaData, QStringList *ignoredFiles)
{
QList <FileInfo*> list;
GmeHelper helper;
//is it one track?
if(fileName.contains("://"))
{
QString path = fileName;
path.remove("gme://");
path.remove(QRegExp("#\\d+$"));
int track = fileName.section("#", -1).toInt();
list = createPlayList(path, true, ignoredFiles);
if (list.isEmpty() || track <= 0 || track > list.count())
{
qDeleteAll(list);
list.clear();
return list;
}
FileInfo *info = list.takeAt(track - 1);
qDeleteAll(list);
return QList<FileInfo *>() << info;
}
Music_Emu *emu = helper.load(fileName);
if(!emu)
{
qWarning("DecoderGmeFactory: unable to open file");
return list;
}
list = helper.createPlayList(useMetaData);
return list;
}
MetaDataModel* DecoderGmeFactory::createMetaDataModel(const QString &path, QObject *parent)
{
Q_UNUSED(path);
Q_UNUSED(parent);
return 0;
}
void DecoderGmeFactory::showSettings(QWidget *parent)
{
SettingsDialog *d = new SettingsDialog(parent);
d->show();
}
void DecoderGmeFactory::showAbout(QWidget *parent)
{
QMessageBox::about (parent, tr("About GME Audio Plugin"),
tr("Qmmp GME Audio Plugin")+"\n"+
tr("This plugin uses Game_Music_Emu library to play game music files")+"\n"+
tr("Written by: Ilya Kotov <forkotov02@hotmail.ru>"));
}
QTranslator *DecoderGmeFactory::createTranslator(QObject *parent)
{
QTranslator *translator = new QTranslator(parent);
QString locale = Qmmp::systemLanguageID();
translator->load(QString(":/gme_plugin_") + locale);
return translator;
}
Q_EXPORT_PLUGIN2(gme,DecoderGmeFactory)
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