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/***************************************************************************
 *   Copyright (C) 2006 by Ilya Kotov                                      *
 *   forkotov02@hotmail.ru                                                 *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#include "button.h"
#include "skin.h"

Button::Button ( QWidget *parent, uint normal, uint pressed )
      : PixmapWidget ( parent )
{
   name_normal = normal;
   name_pressed = pressed;
   skin = Skin::getPointer();
   setON ( FALSE );
   connect ( skin, SIGNAL ( skinChanged() ), this, SLOT ( updateSkin() ) );
}


Button::~Button()
{}

void Button::updateSkin()
{
   setPixmap ( skin->getButton ( name_normal ) );
}

void Button::setON ( bool on )
{
   if ( on )
      setPixmap ( skin->getButton ( name_pressed ) );
   else
      setPixmap ( skin->getButton ( name_normal ) );
}
void Button::mousePressEvent ( QMouseEvent* )
{
   setON ( TRUE );
}

void Button::mouseReleaseEvent ( QMouseEvent* )
{
   setON ( FALSE );
   emit clicked();
}